Jumping puzzles guides-Guild Wars 2 (2024)

Here is a list of all the GW2 jumping puzzles in Guild Wars 2 with videotutorials and instructions on how to complete each of the puzzles.

There are 42 jumping puzzles in GW2 granting 44 achievements under theJumping Puzzles section of your achievement window. Jumping puzzles varyin jump difficulty and length. I highly recommend that players start outwith the easy ones and work their way up. This will eliminate some ofthe headaches and make the puzzles a lot more enjoyable. Here is mypersonal recommended order of progression based on my experience (yours may differ)

Super easy ones – jumping puzzle 101

  • Professor Portmatt’s Lab (Bloodtide Coast – no jumping involved)
  • Under New Management (Southsun Cove – takes less than a minute to complete)
  • Urmaug’s Secret (Lion’s Arch – safe environment to practice rock jumping)
  • Shaman’s Rookery (Wayfarer Foothills – teaches you about dodging circles )
  • King Jalis’ Refuge (Snowden Drifts)
  • Behem Gauntlet (Blazeridge Steppes – teaches you about jumping down)
  • Spelunker’s Delve (Caledon Forest – good puzzle to get hang of jumping)
  • Demongrub Pits (Queensdale – some basic jumping involved but quite a few mobs in the final room)
  • Crimson Plateau (Diessa Plateau)
  • Buried Achieves (Cursed Shore, more of a climbing rather than jumping puzzle)

Mini Dunge/Jumping puzzle hybrid (bring friends)

  • Forsaken Fortune (Dredgehaunt Cliffs)
  • Vexa’s Lab (Fireheart Rise)

Fairly easy ones – may take a few tries

  • Loreclaw Expanse (Plains of Ashford – trap dodging 101)
  • Grenrich Gamble (Diessa Plateau – a few weird jumps)
  • Wall Breach Blitz (Diessa Plateau – standard jumping puzzle, also required for vista/skill point)
  • Collapsed Observatory (Kessex Hills – confusing at first until you know where to go. Some tricky jumps)
  • Pig Iron Quarry (Fireheart Rise – Conqueror your fear of heights!)
  • Vizier’s Tower (Straits of Devastation – required to get the vista/skill point).
  • Conundrum Cubed (Mount Maelstrom – takes a bit of jumps to get used to this cubed environment)
  • Tribulation Rift Scaffolding (Dredgehaunt Cliffs – required to get vista, a few tricky jumps).
  • Hexfoundry Unhinged (Sparkfly Fens – no hard jumps once you know what to do)
  • Hidden Garden (Mount Maelstrom – jumps are not hard but if you die for whatever reason, you need to revive outside)

Medium difficulty – Best to do them once you get a few jumps under your belt

  • Troll’s End (Lion’s Arch – very annoying for tall races – i.e. Norn/Charr due to low ceiling)
  • Branded Mine (Fields of Ruin – some jumps are a bit difficult, high chance of dying if you miss a jump)
  • Craze’s Folly (Blazeridge Steppes – a bit long and some difficult jumps)
  • Chaos Crystal Cavern ( Iron Marches- a bit of RNG dependent)
  • Swashbucker’s Cove (Gendarran Fields – need to fight through quite a bit of mobs)
  • Fawcett’s Bounty/Revenge (Harathi Hinterlands – lots of mobs to fight through, some hard jumps)
  • Morgan’s Leap and Dark Reverie (Caledon Forest – failing Dark Reverie forces you to repeat Morgans’ Leap)
  • Griffonrook Run (Lornar’s Pass – puzzle is not too bad if you don’t do it with the bomb)
  • Only Zuhl (Timberline Falls – quite a bit of trash and traps)
  • Shattered Ice Ruins (Frostgorge Sound – annoying trash)
  • Antre of Adjournment (Malchor’s Leap – some tricky jumps)
  • Coddler’s Cove (Timberline Falls – tricky jumps, maybe take a lot of tries but thankfully short puzzle)
  • Tribulation Caverns (Dredgehaunt Cliffs – if you die, you need to repeat Tribulation Rift Scaffolding)

Lengthy/Elaborate puzzles (prepare to have some time invested)

  • Not so Secret (Gendarran Fields – Mistakes can be quite fatal and force you to start over)
  • Weyandt’s Revenge (Lion’s Arch- has a few parts but not too bad in terms of jumping)
  • Obsidian Sanctum (Eternal Battlegrounds – very long puzzle, some difficult jumps, risk of grief from enemy players)
  • Sapphire/Garnet/Emerald Sanctum (Borderlands – shorter and easier than Obsidian Sanctum but still risk for grief)
  • Goemm’s Lab (Metrica Province – long puzzle with a few tricky bits)
  • Scavenger’s Chasm (Malchor’s Leap – very long puzzle, Easter Egg hunt)
  • Skipping Stones (Southsun Cove – a bit difficult but there is a shortcut that allow you to skip the annoying parts)

Timed Challenges

  • Spekk’s Lab (Caledon Forest – platforms only exist for a short duration after you activate them but has checkpoints)
  • Griffonrook Run w/ bomb (Lornar’s Pass – can be pretty annoying if you try it bomb but not required for achievement).

Holiday Specials

Jump PuzzleZoneDifficulty
Mad King’s Clock TowerMad King’s LabyrinthHard, Halloween 2012 exclusive
Winter WonderlandWinter WonderlandMedium to Hard, Wintersday 2012 Special

Southsun Cove

Jump PuzzleZoneDifficulty
Under New ManagementSE of Southsun CoveSuper Easy
Skipping StonesNW of Southsun CoveHard, shortcut no longer works

Lion’s Arch/WVW

Jump PuzzleZoneDifficulty
Troll’s EndLion’s Arch (Trader’s Forum)Medium to Hard (for taller races)
Urmaug’s SecretLion’s Arch (NE corner)Easy
Weyandt’s RevengeLion’s Arch (SE corner)Medium to Hard
Obsidian SanctumEternal Battleground KeepsMedium to Hard (long)
Sapphire, Garnet, Emerald SanctumBorderlands MapMedium

Ascalon

Jump PuzzleZoneLocationDifficulty
Loreclaw ExpansePlains of AshfordSE corner, Loreclaw ExpanseEasy to Med (annoying traps)
Crimson PlateauDiessa PlateauSouth, north of Breached WallEasy
Grendich GambleDiessa PlateauMiddle, Blasted MoorsEasy
Wall Breach BlitzDiessa PlateauSouth, part of Breached Wall VistaEasy
Branded MineFields of RuinNW corner, south of Varim’s RunMedium
Behem GauntletBlazeridge SteppesEast end, Behem GauntletVery Easy
Craze’s FollyBlazeridge SteppesNE corner, Terra CarorundaEasy to Medium
Chaos Crystal CavernIron MarchesSW corner, Old Piken Ruins WaypointEasy to Medium
Pig Iron QuarryFireheart RiseSE portion, Pig Iron MineEasy to Medium
Vexa’s LabFireheart RseEast of Keeper’s SanctumMini dungeon/JP bybrid

Kryta

Jump PuzzleZoneLocationDifficulty
Demongrub PitsQueensdaleSE cornerEasy (Chest room hard to solo)
Collapsed ObservatoryKessex HllsSouth, Cereboth CanyonEasy
Not so SecretGendarran FieldsBroadhollow WaypointHard
Swashbuckler’s CoveGendarran FieldsSE cornerMedium (bring a friend)
Harathi HinterlandsNW corner, east of Feral DensMedium (bring a friend)
Professor Portmatt’s LabBloodtide CoastWest, near Sorrowful Sound (Underwater)No jumping involved.

Maguuma Jungle

Jump PuzzleZoneLocationDifficulty
Morgan’s LeapCaledon ForestSE corner, Morgan’s SpiralEasy to Medium
Dark ReverieCaeldon ForestSE corner, Morgan’s SpiralMedium to hard (bring a friend)
Spekk’s LaboratoryCaeldon ForestWest end, Sandycove BeachMedium (timed jumps)
Spelunker’s DelveCaeldon ForestSE corner, Sleive’s InletEasy
Goemm’s LabMetrica ProvinceEast end, south of Cuatl WaypointMedium to Hard
Hexfoundry UnhingedSparkfly FensSE cornerEasy to Medium
Conundrum CubedMount MaelstromNW corner, Govoran’s WaypointEasy to medium
Hidden GardenMount Maelstrom4 access points within zoneEasy to medium

Shiverpeak Mountains

Jump PuzzleZoneLocationDifficulty
Shaman’s RookeryWayfarer FoothillsWest end, Osenfold ShearEasy
King Jalis’s RefugeSnowden DriftsEast end, near NE cornerEasy
Griffonrook RunLornar’s PassWest end, near False LakeMedium to Hard (if chest)
Forsaken FortuneDredgehaunt CliffsNW cornerMini dungeon/JP hybrid
Tribulation Rift ScaffoldingDredgehaunt CliffsSW corner (behind Vista)Easy to Medium
Tribulation CavernsDredgehaunt CliffsCavern after Tribulation RiftMedium
Coddler’s CoveTimberline FallsSE corner, Okarinoo Waypoint.Medium to Hard
Only ZuhlTimberline FallsNE, Foundation 86 WaypointEasy to Medium
Shattered Ice RuinsFrostgorge SoundNorth, Shattered Ice FloeEasy to Medium (lots of trash)

Ruins of Orr

PuzzleZoneLocationDifficulty
Vizier’s TowerStraits of DevastationSouth end, part of VistaEasy
Antre of AdjournmentMalchor’s LeapSouth end, east of Valley of LyssEasy to Medium
Scavenger’s ChasmMalchor’s LeapSouth end, east of Valley of LyssHard (lengthy)
Buried ArchivesCursed ShoreSW corner, extension of VistaEasy, chest hard to get

Archived Disqus comments

  • Anthony K. Lee, Ph.D.

    Are any of these puzzles “Cool” or “Fun”?

    • Crixus

      Some are cool or fun, some are frustrating.

  • Lunartic

    also, if ur doing the Weyandt’s Revenge, make sure u dont just portaway. There is a pirate merchant nearby that sells some lv40 loots,good for appearance.

    • Raven

      I’d say. same your karma for lv80 gears :p

      • raven

        oops. save..

  • adamsbja

    That isn’t anywhere NEAR all of them.

    • Olga Holdsworth

      These are the jumping puzzles that count towards the Explorerachievement; he’s not referring to the Vistas.

      • adamsbja

        When I posted there were only about ten listed.

  • Pingback: Guild Wars 2 Reference Guide « ThirdPinion ()

Jumping puzzles guides-Guild Wars 2 (2024)
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